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Pulling the Cord 2006
Interactive Video installation using Max/MSP/Jitter and Maya.

This work invites the viewer to pull an electrical cord out of the wall, which subsequently pulls them through a surreal outside world. Eventually the viewer can meet with the other end of that cord, if it is pulled hard enough.

This work explores the relationship between the phenomenological and the physical understandings of the grids and networks contemporary cultures rely upon.

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